![]() It is not normally possible to give grenades to NPCs who are not currently allied (settlers or companions). This kind of isolation is not foolproof, as attackers may also teleport to the settlement objects in some cases. However unless stairs are retained, settlers will not be able to path to the settement objects, though they may teleport to them or be already at these objects when the player character enters the cell. It is also possible to build other resources in unreachable places, or even the entire settlement. These positions in mid air are difficult to attack with grenades and impossible to melee, at the expense of being more exposed to enemy ranged direct fire. Whenever the base is attacked the sentries or turrets will have a 360° and largely unobstructed view of the settlement. The player character can build a high stairway or stack of prefab cubes above their base and place several guard positions or turrets, then scrap all the supporting objects and the sentries or towers will stay afloat. Settlement Gravity Exploits Īn exploit used in order to create inaccessible areas. It is easier do this with an object that has a large surface area, such as a Power Armor torso piece. This can be used to scale high buildings (eg. If a player character holds an item and jumps against a wall, it is possible to scale to the very top. This can be an easy way of fulfilling the needs of your settlements when used on things like crops, and it even works in Survival. This is can be done by rapidly pressing the button used for storing said items, while the crosshair is pointed at a low point near the center of the object, and then pressing the accept button. If a player character stores an item in their storage then returns it to their inventory fast enough, the item will duplicate itself. Due to this, they won't be able to use some weapons.
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